Hate the no keep camp rule. Volley's minimum range means probably no volleying the courtyard during these new courtyard vs tower fights. No LOS fix means you can't shoot from the top of the tower down into the CY unless someone is standing in exactly the right spot. Hib keeps will be slightly better but still we will need to stand way out in the open to get a shot off.
New condensed fighting means more AOE spells. Oh joy.
On the good side, attacking archers have a new use: volley the GATES as soon as you start pulling guards. Long range damage to the keeps means nobody can log in and they get bounced. Ditto for the relics: any relic raid now needs an advanced force to either treb or volley the relic door gates ahead of the main force moving out to prevent the defenders from logging in in time.
Knowing Mythic though, they will change keep doors so that they are no longer damaged by arrows.
The account deguild is cool.
The new horse route will make running the stones quest easier.
Thumbs up on the new keep claiming and XP bonus.
No thrust changes?
Also, the Sorc/Cab L50 lifetap is pretty awesome ! We have been without a level 50 DD and this is a huge survival change to the Sorc class, a 60% heal nuke ! Pretty cool if you ask me !
The keep changes are pretty interesting, I have to goto Pen and check them out.
The Horse route is nice.
A huge difference is the spell damage on epic mobs. This can really make casters "FINALLY" important in epic battles now.
I love that we can now have deaths color coded to see who was killed by who...currently in a rvr battle we am clueless to whom is actually winning a battle because of all the new names.
Players not being able to log out at enemy keeps and relics while they are being attacked is HUGE !
How many times do we goto a keep, attack it and BOOM...50 Mids log in...atleast now they log in at their portal keep.
Only thing that I don't quite understand is the resist info on how it works...anyone get it ?
Re: 165D
On the resists I think it displays what was changed and how.
So if you are running, and get debuffed, then the changes to each resist effected will be listed as it it were like damage taken. If I understand correctly.
I Always liked my 2H Paladin template. I see they changes some styles around, which are nice, but considering how you need to increase both 2H and a melee stlye, I think they need to improve the damage more. Would be interested to see some test numbers.
Re: 165D
just played on Pendragon in rvr for about 2 hours.
31 body
44 mind
My group consisted of
Me (Sorc)
2 Clerics (1 rejuc, 1 smite) with new range on stun
1 Infiltrator
I have Purge, MOC, MCL, WP, AOM 3, MOM, WA, Aug dex
we killed a total of 30 Mids + 6 Hibs..No lie (not in one shot)..I don't know if it was because they were bad players, or we were really good.
None of us died and I was killing casters in about 2-3 hits, MY DD was doing about 325 per cast and lifetapping for 200-225 HP per shot depending on my damage and my health.
I still had a difficult time against tanks
Stealthers were no problem. Killed 4 in one shot with a grogan pet and mezz/MOC/lifetap.
Re: 165D
How many times can u xfere over your toon to pendragon? I xfered over bal a couple of months ago so he is a bit old. Was wondering if I can "update" him.
Re: 165D
IIRC It is every time Mythic "resets" the copy flag. Originally you could do it once every revision (i.e. after a version goes live and a new patch version starts) but they have been know to reset the flag in the middle of large patch development cycles. Just give it a shot.
Yes that IS my hammer
Posts: 456
(9/18/03 1:22 pm)
Re: 165D
They tinkered with both of my spec lines (2h/crush). That's gonna take a bit of adjustment on my part. Good thing I didn't finish that crush spec guide yet. :P
"The mind is not a vessel to be filled but a fire to be kindled." -Plutarch
_____________________ Folenor, Briton Armsman, Palomides, DAoC
Re: 165D
Patch is going LIVE today...Lots of good changes happening.
To name a few...
Ishnail Island off of Shrouded Isles w/ flying bug transportation.
Kill spam in rvr is now color coded
Hoods
Sorc/Cab level 50 base lifetap !
Lots of melee style changes
Quickcast gets greyed out when used
realese dead timer
Savage Nerfs !
New SI high level quest ( I think it starts in Goth Harbor)
and I am sure a ton of other things that I am forgetting.
Thurg TL has been pushing for some changes to added in 1.65 to repair some initial bugs with the pets and various spec possibilities, guess they didn't make it. According to reports from Pendragon (wth, copy Momba already ), earth thurgs can't solo anymore, lvl 25 icepet is as good as the new and improved lvl 48 (47?) pet.